Root: The Marauder Expansion Board Game Expansion by Leder Games

Root: The Marauder Expansion Board Game Expansion by Leder Games

The Marauder Expansion introduces two new factions to the Woodland - the Lord of the Hundreds and Keepers in Iron - alongside four hirelings and a new setup draft suitable for both casual and competitive play.

This Expansion Works With:

Expansion Pack

Play Time
60-90 Mins
Players
2 to 6
Age Level
10 and Up
Expansions Guide
$55.95 CAD
$55.95 CAD
Details Expansions Guide What's in the Box? Rule Book Reviews and Questions

Description

Play as the:

  • Lord of the Hundreds - Oppress the Woodland and burn it to the ground if need be. You suffer no dissent.
  • Keepers in Iron - Lead your exiled order of devout knights into battle to recover ancient relics. For glory!

Discover Unique Strategies and make the Woodland Wilder by adding Hirelings:

  • Forest Patrol & Feline Physicians - Secure your realm and heal deadly injuries with Marquise elites.
  • Last Dynasty & Bluebird Nobles - Crush your foes and prove your legitimacy with the last Eyrie regiment.
  • Spring Uprising & Rabbit Scouts - Revolt against despots and fight for freedom with Alliance sympathizers.
  • The Exile & The Bandit - Stalk the forests and steal what you need with these Vagabond mercenaries.

This is an expansion. A copy of Root the board game is required to play.

Hirelings!

The hirelings are small versions of the factions that can be added to games at any player count. They introduce surprising new power combinations as well as a chess-like tension to games with fewer players.

Lord of the Hundreds

Claiming to be the true voice of the Woodland, the Lord of the Hundreds spreads distrust and division, inciting torch-wielding mobs to dominate their enemies. The swarming army of the Hundreds can overwhelm all but the toughest defense, looting items and adding them to the Lord’s towering hoard.

Keepers in Iron

An order of nomadic warriors, the Keepers have come to the Woodland to recover ancient relics. To find them, they must manage their Retinue of Woodland contacts carefully, since only the local animals know how to find the relics they seek. Their zealous devotion to their cause makes them a terror in battle.

Expansions Buyers Guide

The Root base game is a stand-alone experience that plays 2-4 players. With it, you’ll be able to learn the fundamental concepts around Root and play different factions that hit all varieties of asymmetric complexity: low, moderate, and high. We highly recommend starting with the Root base game first, and expanding on your game after your first play.

Refer to the chart below to find out how you can expand on your experience and discover different ways to enjoy Root!

Expansion The Riverfolk Expansion The Underworld Expansion The Clockwork Expansion The Marauder Expansion The Clockwork Expansion 2 Hireling Packs
Requires Root Base Game Yes Yes Yes Yes Yes Yes
Other Expansion(s) Required - - - - Riverfolk and/or Underworld required -
New Factions Yes Yes - Yes - -
New Map - Yes - - - -
Solo Play Yes - Yes - Yes -
Co-Op Play Yes - Yes - Yes -
Increases Max Player Count to 6 Yes Yes - Yes - -
Great for Lower Player Count - Yes** Yes** Yes** Yes** Yes**
Great for Higher Player Count Yes** Yes - Yes - Yes

** Suggested play style

What's in the Box

  • 9 Buildings (3 Waystations, 6 Strongholds)
  • 17 Tokens (12 Relics, 5 Mobs)
  • 4 Relationship Markers
  • 2 Victory Point Markers
  • 12 Control Markers
  • 3 Club Items
  • 3 Hireling Markers
  • 11 Extra Markers (9 Victory Points, 2 Relationships)
  • 56 Warriors (20 Hundreds, 15 Keepers, 12 Patrol, 5 Dynasty, 4 Uprising)
  • 1 Hundreds Warlord
  • 1 Exile Pawn
  • 8 Moods
  • 3 Faithful Retainers
  • 10 Faction Setup
  • 4 Hirelings
  • 2 Overviews.
  • 2 Faction Boards (Hundreds, Keepers)
  • 3 Dice (Mob, Uprising, Control)
  • Learning to Play Booklet
  • The Law of Root

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